ACM Symposium on Interactive 3D Graphics and Games, I3D 2014


Title/Authors Title Research Artifacts
[?] A research artifact is any by-product of a research project that is not directly included in the published research paper. In Computer Science research this is often source code and data sets, but it could also be media, documentation, inputs to proof assistants, shell-scripts to run experiments, etc.
Details

Real-time low-frequency signal modulated texture compression using intensity dilation

Pavel Krajcevski, Dinesh Manocha

Real-time low-frequency signal modulated texture compression using intensity dilation

Details
Author Comments:
Discussion Comments: 0
Sharing: Research produced artifacts
Verification: Authors have verified information

Multi-layer alpha blending

Marco Salvi, Karthik Vaidyanathan

Multi-layer alpha blending

Details
Discussion Comments: 0
Verification: Authors have not verified information

Shadow map silhouette revectorization

Vladimir Bondarev

Shadow map silhouette revectorization

Details
Discussion Comments: 0
Verification: Author has not verified information

A GPU accelerated algorithm for 3D Delaunay triangulation

Thanh-Tung Cao, Ashwin Nanjappa, Mingcen Gao, Tiow Seng Tan

A GPU accelerated algorithm for 3D Delaunay triangulation

Details
Discussion Comments: 0
Verification: Authors have not verified information

Sub-pixel shadow mapping

Pascal Lecocq, Jean-Eudes Marvie, Gaël Sourimant, Pascal Gautron

Sub-pixel shadow mapping

Details
Discussion Comments: 0
Verification: Authors have not verified information

Texture mapping for 3D painting using geodesic distance

Songgang Xu, John Keyser

Texture mapping for 3D painting using geodesic distance

Details
Discussion Comments: 0
Verification: Authors have not verified information

Fully parallel kd-tree construction for real-time ray tracing

Zonghui Li, Tong Wang, Yangdong Deng

Fully parallel kd-tree construction for real-time ray tracing

Details
Discussion Comments: 0
Verification: Authors have not verified information

Fast rotation search for real-time interactive point cloud registration

Tat-Jun Chin, Álvaro Parra Bustos, Michael S. Brown, David Suter

Fast rotation search for real-time interactive point cloud registration

Details
Discussion Comments: 0
Verification: Authors have not verified information

Sound localization and multi-modal steering for autonomous virtual agents

Yu Wang, Mubbasir Kapadia, Pengfei Huang, Ladislav Kavan, Norman I. Badler

Sound localization and multi-modal steering for autonomous virtual agents

Details
Discussion Comments: 0
Verification: Authors have not verified information

Splatting lines: an efficient method for illustrating 3D surfaces and volumes

Long Zhang, Qian Sun, Ying He

Splatting lines: an efficient method for illustrating 3D surfaces and volumes

Details
Discussion Comments: 0
Verification: Authors have not verified information

Per-triangle shadow volumes using a view-sample cluster hierarchy

Erik Sintorn, Viktor Kämpe, Ola Olsson, Ulf Assarsson

Per-triangle shadow volumes using a view-sample cluster hierarchy

Details
Author Comments:
Discussion Comments: 0
Sharing: Research produced no artifacts
Verification: Authors have verified information

Adaptive depth bias for shadow maps

Hang Dou, Yajie Yan, Ethan Kerzner, Zeng Dai, Chris Wyman

Adaptive depth bias for shadow maps

Details
Discussion Comments: 0
Verification: Authors have not verified information

Out-of-core ray batching on a commodity cluster

Myung-Bae Son, Sung-Eui Yoon

Out-of-core ray batching on a commodity cluster

Details
Discussion Comments: 0
Verification: Authors have not verified information

A hybrid image-CAD based system for modeling realistic hairstyles

Xuan Yu, Zhan Yu, Xiaogang Chen, Jingyi Yu

A hybrid image-CAD based system for modeling realistic hairstyles

Details
Discussion Comments: 0
Verification: Authors have not verified information

Interactive 3D cloud modelling with a brush painting interface

Chen Wei, James E. Gain, Patrick Marais

Interactive 3D cloud modelling with a brush painting interface

Details
Discussion Comments: 0
Verification: Authors have not verified information

Efficient virtual shadow maps for many lights

Ola Olsson, Erik Sintorn, Viktor Kämpe, Markus Billeter, Ulf Assarsson

Efficient virtual shadow maps for many lights

Details
Author Comments:
Discussion Comments: 0
Sharing: Research produced no artifacts
Verification: Authors have verified information

k+-buffer: fragment synchronized k-buffer

Andreas Vasilakis, Ioannis Fudos

k+-buffer: fragment synchronized k-buffer

Details
Discussion Comments: 0
Verification: Authors have not verified information

Stochastic activity authoring with direct user control

Aline Normoyle, Maxim Likhachev, Alla Safonova

Stochastic activity authoring with direct user control

Details
Author Comments: Matlab/C++ code (based on CVX) is available on request; we have plans to link opensource code at a future date
Discussion Comments: 0
Sharing: Research produced artifacts
Verification: Authors have verified information

Objective image quality assessment of texture compression

Wesley Griffin, Marc Olano

Objective image quality assessment of texture compression

Details
Discussion Comments: 0
Verification: Authors have not verified information

Prefiltered single scattering

Oliver Klehm, Hans-Peter Seidel, Elmar Eisemann

Prefiltered single scattering

Details
Discussion Comments: 0
Verification: Authors have not verified information

Dynamic radial view based culling for continuous self-collision detection

Sai-Keung Wong, Wen-Chieh Lin, Yu-Shuen Wang, Chun-Hung Hung, Yi-Jheng Huang

Dynamic radial view based culling for continuous self-collision detection

Details
Discussion Comments: 0
Verification: Authors have not verified information

Deep screen space

Oliver Nalbach, Tobias Ritschel, Hans-Peter Seidel

Deep screen space

Details
Discussion Comments: 0
Verification: Authors have not verified information

FORK-1S: interactive compliant mechanisms with parallel state computation

Sheldon Andrews, Marek Teichmann, Paul G. Kry

FORK-1S: interactive compliant mechanisms with parallel state computation

Details
Discussion Comments: 0
Verification: Authors have not verified information

Fracture animation based on high-dimensional Voronoi diagrams

Sara C. Schvartzman, Miguel A. Otaduy

Fracture animation based on high-dimensional Voronoi diagrams

Details
Discussion Comments: 0
Verification: Authors have not verified information