ACM Symposium on Interactive 3D Graphics and Games, I3D 2015


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Title: Aggregate G-buffer anti-aliasing
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Authors: Cyril Crassin
  • NVIDIA
Morgan McGuire
  • NVIDIA
  • Williams College
Kayvon Fatahalian
  • Carnegie Mellon University
Aaron E. Lefohn
  • NVIDIA
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DBLP Key: conf/si3d/CrassinMFL15
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